Go to Settings → Account → Password & recovery → Passwords → Two-factor authentication and scan the QR code using the authenticator app on each device. If you have already enabled two-factor authentication, you will need to disable it.Ģ. If you wish to receive your 6-digit authentication codes on multiple devices - for example, your phone and your tablet - you must have an authentication app installed on each device.
How to authenticate from multiple devices In this case, you will need to manually enable it again by going to your Settings → Account → Password & recovery → Passwords → Two-factor authentication.
Please note that resetting your ProtonMail password will automatically disable 2FA. Log in to and go to Settings → Go to settings → Account → Password & security → Passwords and enable Two-factor authentication. Setting up two-factor authentication in ProtonMailġ. Below are a few options, but this is by no means a definitive list: There are many authenticator apps to choose from.
To use 2FA, you must first install an authenticator app on your mobile phone and have access to your phone while logging in to your account. Because of this security benefit, we recommend enabling 2FA on your account. This means that even if your password is somehow stolen, an attacker still cannot get into your account without also having access to your mobile phone. This 6-digit code will be generated by an app installed on your mobile phone. With 2FA enabled, you will be prompted to enter a 6-digit code when you log in to your account. See the Physics Constraint Reference for more details on the properties for Physics Constraints.Two-factor authentication (2FA) is an additional layer of security for your ProtonMail account. Physics simulation calculate in-between solutions. If jitter is still an issue, perhaps you have a number of really small Physics Bodies, check the Substepping documentation for information on having the Damping, as it is implemented here, is like the drag of moving through a viscous substance. Values in Linear Damping will cause a Physics Body to slow its movement through the world, even due to gravity.
Often a small amount of Linear and Angular Damping on all the Physics Asset's Physics Bodies is more than enough to stop the asset from shaking. If your Physics Asset is mostly "collapsed" but still shaking and twitching on the ground, but not violently bouncing around, there are a few values you can tweak to get it to stopīefore doing anything, try simulating with No Gravity, this will show you if any of your Physics Constraints are misaligned and trying to correct before the Physics Asset has Physics Bodies act as one regardless of interpenetration. This is normally fixed by disabling collision between the two offending Physics Bodies, or changing their positions and / or scale to make sure they do not interpenetrate. If a Physics Constraint is keeping the offending Physics Bodies together, the physics system will continually apply force to separate them, causing very erratic and extreme movement. This is caused by two Physics Bodies interpenetrating and the physics system attempting to correct it by applying a massive amount of force to expel the Physics Bodies from each other. (interpenetrating physics bodies that are set to collide with eatch other) and Jitter (when the Physics Bodies refuse to sleep due to micro movements). While there are a number of things that can be out of your control during a physical simulation, there are two issues that are definately within your power to correct: Exploding